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Boardgames


CO2 Boardgame

CODE: GXO15

Currently Unavailable

In the 1970s, the governments of the world faced unprecedented demand for energy, and polluting power plants were built everywhere in order to meet that demand. Year after year, the pollution they generate increases, and nobody has done anything to reduce it. Now, the impact of this pollution has become too great, and humanity is starting to realize that we must meet our energy demands through clean sources of energy. Companies with expertise in clean, sustainable energy are called in to propose projects that will provide the required energy without polluting the environment. Regional governments are eager to fund these projects, and to invest in their implementation.

If the pollution isn't stopped, it's game over for all of us.

In the game CO₂, each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution, while meeting the rising demand for sustainable energy — and of course profiting from doing so. You will need enough expertise, money, and resources to build these clean power plants. Energy summits will promote global awareness, and allow companies to share a little of their expertise, while learning still more from others.

In CO₂, each region starts with a certain number of Carbon Emissions Permits (CEPs) at its disposal. These CEPs are granted by the United Nations, and they must be spent whenever the region needs to install the energy infrastructure for a project, or to construct a fossil fuel power plant. CEPs can be bought and sold on a market, and their price fluctuates throughout the game. You will want to try to maintain control over the CEPs.

Money, CEPs, Green Power Plants that you've built, UN Goals you've completed, Company Goals you've met, and Expertise you've gained all give you Victory Points (VPs), which represent your Company's reputation – and having the best reputation is the goal of the game ... in addition to saving the planet, of course.


Descent: Altar of Despair Expansion

CODE: FFGVA43

Currently Unavailable

Long ago, foolish men worshipped a malevolent power that lurked just beyond the edge of the light. Now, they work to awaken their dark master once more. If they succeed, it will mean the end of all you hold dear. So, while lesser men quail in terror, you must take up arms to defend the world against those who would enslave it forever.

The dangers that lie ahead of you are not for the faint of heart. Deadly crushing walls, unspeakable curses, and assassins cloaked in shadow will try to claim your life long before you ever reach the corrupted temples of Zorek. However, if you're lucky enough, you just might find some help in unexpected places.

Altar of Despair includes more than two dozen new plastic miniatures, featuring six new heroes and five new kinds of monsters. Heroes have powerful new skills and treasures to discover, while the Overlord gains a host of deadly new tricks and tactics, including dark glyphs and relics.

Descent: Altar of Despair Expansion is not a standalone game, a copy of Descent: Journeys in the Dark is needed to play.

Descent: Altar of Despair Expansion (and Descent: Journeys in the Dark) is a semi-cooperative game for 2-5 players ages 12 and up, and can be played in 4 hours.


Descent: Journeys in the Dark

CODE: FFGVA11

Currently Unavailable

In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark?

Descent: Journeys in the Dark includes; 1 Rulebook, 1 Quest Guide, 20 Hero Sheets, 20 Plastic Heroes, 60 Plastic Monsters, 12 Custom Dice, 180 Cards, 1 Town Marker, 61 Map Pieces, 10 Door Markers & Hundreds of tokens and markers to fill your Descent toolbox!

Descent: Journeys in the Dark is a semi-cooperative game for 2-5 players ages 12 and up, and can be played in 4 hours.


Discworld: Ankh Morpork

CODE: WFR4005

£29.99   £22.49
-25%

Welcome to Ankh-Morpork - the oldest, greatest and most odorous city on Terry Pratchett's Discworld, a place where trouble is always on the cards...

Be one of the seven personalities vying for the ultimate control of this proud and pestilent city, using your cunning and guile to complete your own personal agenda. Along the way you'll encounter wizards, assasins, watchmen and thieves, all of whom will affect your fortunes and continually change the fate of this mercantile metropolis.

Suitable for all the family, you don't have to be a Discworld fan to play the game, but you might end up as one!

Discworld: Ankh Morpork contains; 1 full colour board, 132 cards, 79 wooden pieces, a sheet of cardboard money, set of rules, 4 player aid cards & 12 sided die.

Discworld - Ankh Morpork is a game for 2-4 players ages 11 and up, and can be played in 60 minutes.


Dungeon Lords

CODE: ZMG7044

£49.99   £37.49
-25%

Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure?

Has it ever occured to you how hard it actualy is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try.

Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective!

Players 2-4, Ages 12+

A game takes 90 minutes.


Dungeon Petz

CODE: ZMG

£49.99   £37.49
-25%

Dungeon Petz is a standalone game set in the Dungeon Lords universe.

Become the leader of an imp family that has just started a new business – breeding and selling petz for Dungeon Lords. Each beastie requires proper care and feeding, with very specific needs that must be catered to – and the larger the monster, the more needs they have and the more difficult it is to keep the animal caged and in a pleasant mood.

Players earn additional points by entering their “petz” in various contests to show off their dungeon-protecting and adventurer-slaying skills.

A total of 18 pets vie for attention in Dungeon Petz, with 104 cards representing their needs, a variety of tokens representing meat, excrement, and vegetables and more!

Players 2-4, Ages 13+

A game takes 90 minutes.


Dungeons & Dragons: Castle Ravenloft Board Game

CODE: DDCR

Currently Unavailable

The master of Ravenloft is having guests for dinner – and you are invited!

Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

Dungeons & Dragons: Castle Ravenloft Board Game Includes; 41 illustrated, interlocking dungeon tiles, 42 plastic heroes and monsters, 9 illustrated Hero and Villain tiles, Rulebook, Adventure book, 200 Encounter, Monster and Treasure cards, 192 markers and tokens & a 20-sided die.

Dungeons & Dragons: Castle Ravenloft Board Game is a game for 1-5 players ages 12 and up, playable in 60 minutes.


Dungeons & Dragons: Conquest of Nerath

CODE: DDCoD

£49.99   £29.99
-40%

Wage war in the Dungeons & Dragons world.

War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival.

Muster armies of footsoldiers, siege engines, monsters, and dragons to attack your enemies. Fight across the waves with fleets of warships and raging elementals. Plunder ancient dungeons with bands of mighty heroes, searching for magical artifacts and awesome treasures that might tip the scales of battle in your favor. The fate of empires is in your hands!

The Dungeons & Dragons : Conquest of Nerath Board Game includes the following components: 1 rulebook, dice, game board, 110 cards, 252 plastic playing pieces representing the champions and armies of Nerath, Karkoth, the Iron Circle, and Vailin.

Dungeons & Dragons : Conquest of Nerath is a game for 2-4 players ages 12 and up, and can be played in 2 hours.


Dungeons & Dragons: Wrath of Ashardalon Board Game

CODE: DDWOA

Currently Unavailable

A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

The Dungeons & Dragons: Wrath of Ashardalon Board Game Includes; 13 sheets of illustrated, interlocking dungeon tiles, markers and tokens, 42 plastic heroes and monsters, a rulebook, andadventure book, 200 encounter, monster and treasure cards & a 20-sided die.

Dungeons & Dragons: Wrath of Ashardalon Board Game is a game for 1-5 players ages 12 and up, playable in 60 minutes.

This game was originally to be called Dungeons of Dragonfire Mountain but has been renamed.

New stocks of Wrath of Ashardalon are due in at the end of April - Order now for dispatch once these come in.


Dwarf King’s Hold: Ancient Grudge

CODE: MGDHM83-1

£24.99   £18.74
-25%

Whether you plan on treasure-seeking in the grim darkness or holding back the forces of evil with naught but your sword and your wits, Dwarf King’s Hold is the acclaimed dungeon crawler board game from Mantic Games. Fuelled by action points and dice-driven combat, Dwarf King’s Hold is a objective-led game of skill and cunning, expanded upon by Dwarf King’s Hold: Ancient Grudge.

Make yours Multiplayer: introduces four new scenarios for 3-4 player games.

More Choice: Rules for five new troop choices for each of the factions, - Undead, Dwarf, Elves and Orcs - including special characters and large monsters such as the Werewolf and the troll-like Bogie.

Introducing Warbands: includes point costs for all troop types meaning you can play through all previous scenarios with a Warband of your choice.

New Rooms: includes two new Ice-themed tiles to expand your collection of large rooms.

Dwarf King’s Hold: Ancient Grudge is a game for 2-4 players ages 10 and up, and can be played in 45 plus minutes.

Ancient Grudge is an expansion and requires Dwarf King’s Hold: Dead Rising or Green Menace to play.